What's new in 0.9.2
October 1st, 2016
- Lots of buildings redrawn!
Hunter's lodge, smokehouse, fishing quay, forester's lodge and woodcutter's lodge:
Shoemaker's shop, mint, sawmill, smeltery, carpenter's shop, weaver's shop, woodburner's shop, herbalist's shop, clothier's shop and pillow maker's shop:
Masonry, coal digger's lodge, iron digger's lodge and gold digger's lodge:
Aviary, grower's lodge, mill, oast house, bakery and beer brewery:
Shepherd's lodge, beekeeper's lodge and mead brewery:
Pigstry and winery:
Dairy and cider brewery:
- Note that since smeltery, mint, pillow maker's shop, smokehouse, bakery, pigstry, beer brewery, cider brewery, mead brewery and winery changed their size they will disappear from the map when you load a game saved in a previous version. Savegames are otherwise compatible.
- Polish translation by Mateusz Ulma!
- French translation by Pierre Jerome Lubac (Akashar), Jac Damez (Grobiduch) and Mathieu Fayard (Bibouzh) (http://www.gameovert.net)!
- New monsters: wolves and spiders as well as their dwelling: wolf den and spider lair. Wolves are fast and attack in big groups while spiders are well protected.
- You can see building names by clicking 'Show building names' button in the right-bottom corner of the screen or pressing '5'.
(Click to enlarge)
- Fixed crash with Engineering tech.
- Fixed bug with unobtainable 'Death from Above' achievement.
- AI requests improved, so that rivals now ask more often for goods your city produces.
- Rivals will no longer counter-attack immediately after you attacked them.
- Monsters level now grows quicker over time.
- Shift-clicking on 'Shut down' button now properly shuts down/starts up all buildings of the same type.
- Fixed Mining tech tooltip.
- Fixed terrain around monster dwellings.
A couple of screenshots from Testville:
(Click to enlarge)
(Click to enlarge)
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