New buildings and some UI
June 9th, 2014
Some of the new buildings (mostly food production):
Smokehouse (uses meat and logs to create wurst), Dairy (makes cheese out of milk), Brewery (uses apples, water and logs to create cider), Bakery (uses flour, water and logs to create bread), Well (provides a source of water), Sawmill (makes logs into planks) and Woodburner's Shop (makes logs into coal).
Currently we've made about 70%-80% of buildings needed for the first "resource management" iteration of the game. After we've done with buildings next steps will be (apart from polishing): map features (bits of grass and stone lying around to make the map look nice), more NPCs (including animals) and UI.
Here's how the building menu looks at the moment:
As you may see, most of the buttons miss their icons. The background may also change, although I kinda like this simple semi-transparent black overlay. On the screenshot "Food Industry" section is opened and mouse cursor overlaps with the "Brewery" button which makes an appropriate tooltip to be shown.
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