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Status update and Steam Early Access
December 12th, 2014

First of all: Hearthlands 0.4.0 has been released on Steam as Early Access! Check it out here: https://store.steampowered.com/app/336300.

We did it, mom!


Mac/Linux platforms on Steam as well as Desura/Humble/Groupees updates are coming soon.

Also, I'll make Steam keys available for everyone who bought the game on Desura, Humble, Indie Gala or Groupees as soon as I figure out how to do that.

What's new in 0.4.0 post is also coming soon.


Here's what we've been doing this week apart from preparing the game for Steam release:


Forester now plants flowes and mushrooms as well as trees.

Successful attack on a rival now also results in some loot.

A house with plague can't evolve or attract migrants and will gradually loose population until it drops to zero and becomes abandoned. Make sure you build herbalist's shop and an apothecary early to prevent this from happening.

Hearthlands


Lots of balancing changes: chickens now drop 1 to 3 eggs, pigs need less turnips and less 3 leather instead of 4, boars yield 1 meat instead of 2. Lots of small changes in production rates, prices, ingredient requirements and trade.

I had to squeeze storage yard/marketplace screens a little bit since we have too many item types now.

Hearthlands


A very old bug allowing you to have pretty much as many hunter lodges per one wild animal spawn point as you want is now fixed. Having 3 lodges per spawn is the most efficient.


As always we would like to get as much feedback as possible, so please comment and send your thoughts to info@hearthlands.com. If you become our watcher on Indie DB or Desura, that also helps a lot! Don't forget to subscribe to one of our social network pages or YouTube channel. If you want to support the development — you can just purchase the game.

Thank you,
Sergio



4 comments on "Status update and Steam Early Access"


Adam on December 12th, 2014 at 20:21 said:

Hey guys! Congrats on the Greenlight.. only heard about your game today while browsing on Steam, but after watching the gameplay video I had no choice but to buy it (long time fan of classic games like Settlers and Majesty) Keep up the good work! ps. Any plans in the future to make random "different" looks for buildings? ie either rotated, reskinned, and so on? Mainly for things like houses, which in blocks of 20-30 can look pretty mundane. I think it would add a lot to the graphical appeal just



Sergio on December 12th, 2014 at 21:21 said:

Hi Adam! We're thinking about it, would be great to have several variations for houses.



www.simcitycoon.com on December 13th, 2014 at 09:55 said:

Congratulations!!!!!!!!!



Sergio on December 13th, 2014 at 12:54 said:

Thank you!




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