
Elsewhere is a game about exploration, crafting, building, mining, farming, processing, fighting monsters, and eventually other things as well.
Elsewhere features large procedurally generated world with over 70 biomes. Players can explore the world, place and remove blocks, build machines and other things, gather and process resources, farm crops, collect fruits and berries, hunt and tend to animals, and explore ruins, temples and castles, fight monsters, avoid traps, and collect loot. There are over 6000 blocks, over 5000 recipes, and over 300 quests. The game supports LAN multiplayer.
What is done
- Game engine
- Windows launcher (Linux is supported, but w/o its own launcher)
- Multiplayer (LAN)
- Procedural world generation
- Biomes (over 70 types)
- Sub-biomes, rivers, oceans, cliffs, lakes, islands, and ravines
- Caverns, ores, gems, and oil deposits
- Plants (trees, shrubs, weeds, flowers, seeds, fruits, berries, crops, sea plants, etc.)
- Corals and mushrooms
- Animals and monsters
- Combat
- Day/night cycle and weather
- Torches and lighting system
- Tools, weapons, armor, explosives
- Soils and rocks
- Fluids and gases
- Electricity
- Hundreds of building and decorative blocks (over 6000 blocks in total)
- Farming and food
- Sandbox mode (invulnerability, blocks break instantly, flight, block copying, infinite inventory)
- Crafting, processing, machines, and storage (over 5000 recipes in total)
- Mini-map
- World editing tools
- Naturally generated structures with monsters, traps, and treasure
- Mega-structures and bosses
- Alchemy, potions, and other magical things
- Quest system
More info in the changelog.
- Windows launcher (Linux is supported, but w/o its own launcher)
- Multiplayer (LAN)
- Procedural world generation
- Biomes (over 70 types)
- Sub-biomes, rivers, oceans, cliffs, lakes, islands, and ravines
- Caverns, ores, gems, and oil deposits
- Plants (trees, shrubs, weeds, flowers, seeds, fruits, berries, crops, sea plants, etc.)
- Corals and mushrooms
- Animals and monsters
- Combat
- Day/night cycle and weather
- Torches and lighting system
- Tools, weapons, armor, explosives
- Soils and rocks
- Fluids and gases
- Electricity
- Hundreds of building and decorative blocks (over 6000 blocks in total)
- Farming and food
- Sandbox mode (invulnerability, blocks break instantly, flight, block copying, infinite inventory)
- Crafting, processing, machines, and storage (over 5000 recipes in total)
- Mini-map
- World editing tools
- Naturally generated structures with monsters, traps, and treasure
- Mega-structures and bosses
- Alchemy, potions, and other magical things
- Quest system
More info in the changelog.
What is not done
See the roadmap.
Coming soon to Steam!
Contacts
Email: info@hearthlands.com
Twitter: https://twitter.com/hearthlands
YouTube: https://youtube.com/hearthlands
Twitter: https://twitter.com/hearthlands
YouTube: https://youtube.com/hearthlands